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HIGH SCHOOL

Mathematics

Concept Videos

Calculus

Vector Functions and Motion

Vector Functions for Motion in Space
01:23
Vector Functions for Motion in Space

Vector functions describe motion in space by assigning a vector to each input value. In three dimensions, a vector function is often written as r(t) = . The component functions f(t), g(t), and h(t) give the position along the x-, y-, and z-axes.

The variable t usually stands for time. That makes r(t) a position vector for a moving object. As t changes, the position vector traces a space curve C, which is the path of a point in three-dimensional space. The terminal points P = (f(t), g(t), h(t))...

Video Duration: 1 minute and 23 seconds
Helices and Motion in Space Curves
01:24
Helices and Motion in Space Curves

Space curves show the path of an object moving through three-dimensional space. Unlike plane curves, which stay in two coordinates, space curves use three coordinate functions. If t is a parameter, the position of the particle is written as a vector function r(t) = . Here, x(t), y(t), and z(t) are differentiable functions of t.

As t changes over an interval, the ends of the position vectors trace the curve. One common example is the circular helix, given by r(t) = . At t = 0, the position...

Video Duration: 1 minute and 24 seconds
Using Space Curves to Predict Collisions
01:28
Using Space Curves to Predict Collisions

Space curves help predict whether two moving objects will collide in three-dimensional space. In aerospace navigation, radar systems track interceptors and moving aerial targets at the same time. Their flight paths are modeled mathematically so analysts can test for a possible impact within a given time interval.

Each object is described by a vector function. A vector function gives the object’s position at each instant of time. Its x-, y-, and z-coordinate components show how the object moves...

Video Duration: 1 minute and 28 seconds
Vector Motion and Instantaneous Velocity
01:16
Vector Motion and Instantaneous Velocity

Vector-valued functions describe position as a function of time. In Cartesian coordinates, a moving car on a curved road can be written as \begin{equation*} \textbf{r}(t)=\langle x(t),y(t),z(t)\rangle \end{equation*}. Each component gives the car’s location along one axis.

The secant vector shows the change in position over a time interval. At time \(t\), the car is at point \(P\) with position \(\textbf{r}(t)\). After a short time \(h\), it reaches point \(Q\) with position...

Video Duration: 1 minute and 16 seconds
Vector Functions in Motion and Displacement
01:22
Vector Functions in Motion and Displacement

Vector functions describe motion in space when both speed and direction matter. A drone is a clear example, because its velocity changes as it moves. A vector-valued function assigns a vector to each time value. Each component is a real-valued function that tracks motion along one axis in space.

These functions can model motion in two dimensions or three dimensions. In two dimensions, the velocity of the drone has two component functions. One component shows horizontal motion, and the other...

Video Duration: 1 minute and 22 seconds
Distance Traveled Along a Space Path
01:20
Distance Traveled Along a Space Path

Arc length gives the total distance traveled along a curve in space. For a moving object such as a helicopter, the path can be written as a vector-valued position function r(t) = , where t is time. This distance is not the same as displacement, which measures only the straight-line change between two points. Arc length includes every change in direction along the route.

To find this length, the motion interval is split into many small time steps of size Δt. Over each step, the curve is treated...

Video Duration: 1 minute and 20 seconds
How Curves Change Direction
01:24
How Curves Change Direction

Curvature measures how fast a curve changes direction at a point. A small curvature means the curve bends gently. A large curvature means it turns more sharply.

For a space curve, the position of a moving object can be written as a vector-valued function r(t), where t often stands for time. The direction of motion comes from the tangent vector. The unit tangent vector is the tangent vector scaled to length 1, and it shows the instantaneous direction of travel along the curve.

Curvature tells...

Video Duration: 1 minute and 24 seconds
Frenet Frame on a Helical Track
01:26
Frenet Frame on a Helical Track

A helical track shows how tangent, normal, and binormal vectors describe motion in space. As a roller coaster car moves along the spiral, these three unit vectors stay perpendicular to one another. Together, they form the Frenet-Serret frame, a moving coordinate system for a curve in three dimensions.

The unit tangent vector shows the direction the car is moving at that exact point. It comes from the first derivative of the position vector with respect to arc length. The unit normal vector...

Video Duration: 1 minute and 26 seconds
Twisting Space Curves with Torsion
01:19
Twisting Space Curves with Torsion

Torsion describes how a space curve twists out of the plane of bending. It works alongside curvature, which measures how sharply the path bends. Together, these ideas help describe motion in three dimensions.

The Frenet–Serret frame gives a local picture of a curve at each point. It uses three unit vectors. The tangent vector points in the direction of motion, the normal vector points toward the center of curvature, and the binormal vector comes from the cross product of the tangent and normal...

Video Duration: 1 minute and 19 seconds
Position Vectors, Speed, and Motion Changes
01:30
Position Vectors, Speed, and Motion Changes

Motion in space can be described with a position vector r(t). This vector gives the location of an object, such as a drone moving through the air, at any time t. To study the motion, we look at how the position vector changes over time.

Average velocity is found by dividing the change in position by the length of the time interval. When the interval becomes very small, this average velocity approaches a limit. That limit is the derivative of the position vector with respect to time.

The...

Video Duration: 1 minute and 30 seconds
Parabolic Paths in Projectile Motion
01:24
Parabolic Paths in Projectile Motion

Projectile motion describes the path of an object launched into the air. A soccer ball kicked during a penalty is one example. In this model, air resistance is ignored, so gravity is the only force acting on the object.

That assumption lets students treat the motion as two separate parts at the same time. The horizontal motion does not speed up or slow down, while the vertical motion keeps changing because gravity pulls downward. The initial velocity is a vector, which means it has both size...

Video Duration: 1 minute and 24 seconds
Curved Motion and Acceleration Vectors
01:26
Curved Motion and Acceleration Vectors

Curved motion changes acceleration in two parts: one along the path and one across it. In particle motion, acceleration is often split into tangential and normal components so the change in velocity is easier to understand. The tangential direction follows the path of motion. It shows how the particle’s speed changes over time.

The normal direction points toward the center of curvature, or the center of the bend in the path. It shows how the direction of motion changes. A particle moving along...

Video Duration: 1 minute and 26 seconds
Drone Motion from Acceleration to Position
01:29
Drone Motion from Acceleration to Position

Drone motion can be tracked by using acceleration, velocity, and position vectors. In this problem, a UAV starts at position (3, 0, 0) and has an initial velocity in the positive z-direction. The motion is controlled by a time-dependent acceleration function a(t), which guides the drone during a precision inspection.

To find the drone’s velocity, the acceleration vector is integrated over time. The initial velocity, v0 = (0, 0, vz), is used to set the constant of integration. This gives v(t) =...

Video Duration: 1 minute and 29 seconds