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Human postural control is realized through complex interactions between the central nervous and musculoskeletal systems1. The human body in standing is inherently unstable, subject to a variety of internal (e.g., respiration, heartbeat) and external (e.g., gravity) perturbations. Stability is achieved by a distributed controller with central, reflex, and intrinsic components (Figure 1).
Postural control is achieved by: an active controller, mediated by the central nervous system (CNS) and spinal cord, which changes muscle activation; and an intrinsic stiffness controller that resists joint movement with no change in muscle activation (Figure 1). The central controller uses sensory information to generate descending commands that produce corrective muscle forces to stabilize the body. Sensory information is transduced by the visual, vestibular, and somatosensory systems. Specifically, the somatosensory system generates information regarding the support surface and joint angles; vision provides information regarding the environment; and the vestibular system generates information regarding the head angular velocity, linear acceleration, and orientation with respect to gravity. The central, closed-loop controller operates with long delays that may be destabilizing2. The second element of the active controller is reflex stiffness, which generates muscle activity with short latency and produces torques resisting joint movement.
There is a latency associated with both components of active controller; consequently, joint intrinsic stiffness, which acts with no delay, plays an important role in postural control3. Intrinsic stiffness is generated by passive visco-elastic properties of contracting muscles, soft tissues and inertial properties of the limbs, which generates resistive torques instantaneously in response to any joint movement4. The role of the joint stiffness (intrinsic and reflex stiffness) in postural control is not clearly understood, since it changes with operating conditions, defined by muscle activation4,5,6 and joint position4,7,8, both of which change with the body sway, inherent to standing.
Identifying the roles of the central controller and joint stiffness in postural control is important, as it provides the basis for: diagnosing the etiology of balance impairments; the design of targeted interventions for patients; assessment of the risk of falls; the development of strategies for fall prevention in the elderly; and the design of assistive devices such as orthotics and prosthetics. However, it is difficult, because the different sub-systems act together and only the overall resulting body kinematics, joint torques, and muscle electromyography can be measured.
Therefore, it is essential to develop experimental and analytical methods that use the measurable postural variables to evaluate each subsystem’s contribution. A technical difficulty is that the measurement of postural variables is done in closed-loop. As a result, the inputs and outputs (cause and effect) are interrelated. Consequently, it is necessary to: a) apply external perturbations (as inputs) to evoke postural reactions in responses (as outputs), and b) employ specialized mathematical methods to identify system models and disentangle cause and effect9.
The present article focuses on postural control when an ankle strategy is used, that is, when the movements occur primarily about the ankle joint. In this condition, upper body and lower limbs move together, consequently, the body can be modeled as a single-link inverted pendulum in sagittal plane10. The ankle strategy is used when the support surface is firm and the perturbations are small1,11.
A standing apparatus capable of applying appropriate mechanical (proprioceptive) and visual sensory perturbations and recording the body kinematics, kinetics, and muscle activities has been developed in our laboratory12. The device provides the experimental environment needed to study the role of ankle stiffness, central control mechanisms, and their interactions by generating postural responses using visual or/and somatosensory stimuli. It is also possible to extend the device to study the role of vestibular system by the application of direct electrical stimulation to the mastoid processes, that can generate a sensation of head velocity and evoke postural responses12,13.
Others have also developed similar devices to study human postural control, where linear piezo electric actuators11, rotary electrical motors14,15, and linear electrical motors16,17,18 were used to apply mechanical perturbations to ankle in standing. More complex devices also have been developed to study multi-segment postural control, where it is possible to apply multiple perturbations to ankle and hip joints simultaneously19,20.
Standing apparatus
Two servo-controlled electrohydraulic rotary actuators move two pedals to apply controlled perturbations of ankle position. The actuators can generate large torques (>500 Nm) needed for postural control; this is especially important in cases such as forward lean, where the body’s center of mass is far (anterior) from ankle axis of rotation, resulting in large values of ankle torque for postural control.
Each rotary actuator is controlled by a separate proportional servo valve, using pedal position feedback, measured by a high-performance potentiometer on the actuator shaft (Table of Materials). The controller is implemented using a MATLAB-based xPC real-time, digital signal processing system. The actuator/servo-valve together have a bandwidth of more than 40 Hz, much larger than bandwidth of the overall postural control system, ankle joint stiffness, and the central controller21.
Virtual reality device and environment
A virtual reality (VR) headset (Table of Materials) is used to perturb the vision. The headset contains an LCD screen (dual AMOLED 3.6’’ screen with a resolution of 1080 x 1200 pixels per eye) that provides the user with a stereoscopic view of the media sent to the device, offering three-dimensional depth perception. The refresh rate is 90 Hz, sufficient to provide a solid virtual sense to the users22. The field of view of the screen is 110°, enough to generate visual perturbations similar to real world situations.
The headset tracks the rotation of the user’s head and alters the virtual view accordingly so that the user is fully immersed in the virtual environment; therefore, it can provide the normal visual feedback; and it can also perturb vision by rotating the visual field in sagittal plane.
Kinetic measurements
Vertical reaction force is measured by four load cells, sandwiched between two plates beneath the foot (Table of Materials). Ankle torque is measured directly by torque transducers with a capacity of 565 Nm and a torsional stiffness of 104 kNm/rad; it also can be measured indirectly from the vertical forces transduced by the load cells, using their distances to ankle axis of rotation23, assuming that horizontal forces applied to the feet in standing are small2,24. Center of pressure (COP) is measured in sagittal plane by dividing the ankle torque by the total vertical force, measured by the load cells23.
Kinematic measurements
Foot angle is the same as pedal angle, because when an ankle strategy is used, the subject’s foot moves with the pedal. Shank angle with respect to the vertical is obtained indirectly from the linear displacement of the shank, measured by a laser range finder (Table of Materials) with a resolution of 50 μm and bandwidth of 750 Hz25. Ankle angle is the sum of the foot and shank angles. Body angle with respect to the vertical is obtained indirectly from the linear displacement of the mid-point between the left and right posterior superior iliac spines (PSIS), measured using a laser range finder (Table of Materials) with a resolution of 100 μm and bandwidth of 750 Hz23. Head position and rotation are measured with respect to the global coordinate system of the VR environment by the VR system base stations that emit timed infrared (IR) pulses at 60 pulses per second that are picked up by the headset IR sensors with sub-millimeter precision.
Data acquisition
All signals are filtered with an anti-aliasing filter with a corner frequency of 486.3 and then sampled at 1000 Hz with high performance 24-bit/8-channel, simultaneous-sampling, dynamic signal acquisition cards (Table of Materials) with a dynamic range of 20 V.
Safety mechanisms
Six safety mechanisms have been incorporated into the standing apparatus to prevent injuries to subjects; the pedals are controlled separately and never interfere with each other. (1) The actuator shaft has a cam, which mechanically activates a valve that disconnects hydraulic pressure if the shaft rotation exceeds ± 20° from its horizontal position. (2) Two adjustable mechanical stops limit the range of motion of the actuator; these are set to each subject’s range of motion prior to each experiment. (3) Both the subject and the experimenter hold a panic button; pressing the button disconnects hydraulic power from the actuators and causes them to become loose, so they can be moved manually. (4) Handrails located at either side of the subject are available to provide support in case of instability. (5) The subject wears a full body harness (Table of Materials), attached to rigid crossbars in the ceiling to support them in case of a fall. The harness is slack and does not interfere with normal standing, unless the subject becomes unstable, where the harness prevents the subject from falling. In the case of fall, the pedal movements will be stopped manually either by the subject, using the panic button or by the experimenter. (6) The servo-valves stop the rotation of the actuators using fail-safe mechanisms in case of electrical supply interruption.