Virtual Visual Stimulation

Virtual visual stimulation is a neuroscience method that presents controlled, computer-generated visual scenes or signals to investigate how the brain processes visual information. By manipulating features such as motion, contrast, depth, spatial arrangement, or timing, researchers can measure changes in neural activity and behavior under repeatable experimental conditions. The approach supports studies of perception, attention, spatial navigation, multisensory integration, and visually guided action, using tools such as eye tracking, behavioral tests, and neurophysiological recording. Because virtual environments can simulate realistic situations while preserving experimental control, virtual visual stimulation helps link visual experience to underlying brain mechanisms and cognitive function.

Virtual Visual Stimulation - Related Videos

Research

JoVE Journal - Engineering

Integrating Automated Simulation Workflows with 3D Visualization for Virtual Experiments in the Metaverse

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2026

A generalized, FAIR-compliant method is presented for domain-expert researchers seeking to integrate simulation and data-processing tools into automated workflows for 3D virtual experiments. A neutronics example demonstrates setting up a local Galaxy instance, wrapping OpenMC and file-conversion tools, launching workflows from Omniverse, and visualizing the converted 3D outputs.

Multifunctional Setup for Studying Human Motor Control Using Transcranial Magnetic Stimulation, Electromyography, Motion Capture, and Virtual Reality

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Cited by 13 •

2015

Transcranial magnetic stimulation, electromyography, and 3D motion capture are commonly used non-invasive techniques for investigating neuromuscular function in humans. In this paper, we describe a protocol that synchronously samples data generated by all three of these tools along with the unique addition of virtual reality stimulus presentation and feedback.

In Vitro Stimulation and Visualization of Macrophage Extracellular Traps

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2025

This video demonstrates in vitro stimulation of macrophage extracellular traps (METs) in human monocyte-derive macrophages using different inflammatory stimuli such as TNF-alpha, PMA, and HOCL. The video also demonstrates the method of SYTOX dye staining of METs for visualization.

Two-photon Calcium Imaging in Mice Navigating a Virtual Reality Environment

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Cited by 98 •

2014

Here we describe the experimental procedures involved in two-photon imaging of mouse cortex during behavior in a virtual reality environment.

Using a Virtual Store As a Research Tool to Investigate Consumer In-store Behavior

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Cited by 10 •

2017

This paper describes the use of a desktop virtual store to create virtual shopping environments to investigate in-store consumer behavior. A description of the protocol to build and run experiments, example results from an experiment concerning store layout, and important considerations when conducting virtual store experiments are presented.

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