Santiago Martín González Department of Construction and Manufacturing Engineering University of Oviedo Biography Publications Institution JoVE Articles Santiago Martín GonzálezLecturer Santiago Martín is a Lecturer in the University of Oviedo. He received his Ph.D. in Industrial Engineering in this institution in 1997 and subsequently started working as an environmental specialist in several private companies and in the Asturias regional government. Since 2003 Dr. Martin has become a professor in this institution, working in the fields of virtual reality, computer graphics and computer vision. He is interested in the application of those technologies, by means of serious games, in health care and industrial training.Dr. Martín main research collaboration has taken place with the School of Optometry of the CA Bekeley University (Dr. Dennis Levi and Dr. Jian Ding) in the field of perceptual learning applied to visual therapy. In parallel, Dr. Martín has promoted, with the support of the University of Oviedo, the creation of the startup VisionaryTool. Publications Geological interpretation of two virtual outcrops of deformed Palaeozoic rocks (NW Iberian Peninsula) using 3D stereo VDT in a computer assisted virtual environment (CAVE™)Journal of Iberian Geology. 2019 | Pubmed ID: A Random Dot Computer Video Game Improves StereopsisOptometry and Vision Science. 2018 | Pubmed ID: Effects of inherited structures on inversion tectonics: Examples from the Asturian Basin (NW Iberian Peninsula) interpreted in a Computer Assisted Virtual Environment (CAVE)Geosphere. 2018 | Pubmed ID: A Random Dot Computer Video Game Improves Stereopsis Optometry and Vision Science. 2018 | Pubmed ID: How plants inspire facades. From plants to architecture: Biomimetic principles for the development of adaptive architectural envelopesRenewable and Sustainable Energy Reviews. 2017 | Pubmed ID: Heuristic method based on voting for extrinsic orientation through image epipolarizationJournal of Electronic Imaging. 2017 | Pubmed ID: Mathematical modelling of landfill gas migration in MSW sanitary landfillsWaste Management & Research. 2016 | Pubmed ID: Active materials for adaptive architectural envelopes based on plant adaptation principlesJournal of Facade Design and Engineering. 2015 | Pubmed ID: Assessment of Visual and Memory Components of Spatial Ability in Engineering Students who have Studied Technical DrawingInternational Journal of Engineering Education. 2014 | Pubmed ID: Construction of accurate geological cross-sections along trenches, cliffs and mountain slopes using photogrammetryComputers & Geosciences. 2013 | Pubmed ID: New methods for defining models: The associative and generative design,Nuevos métodos de defi nición de modelos: El diseño asociativo y generativoDyna (Spain). 2013 | Pubmed ID: AN OPEN-SOURCE C SHARP LIBRARY BASED ON OPENGL FOR STEREOSCOPIC GRAPHIC APPLICATIONS DEVELOPMENTSIMULTECH 2011: PROCEEDINGS OF THE 1ST INTERNATIONAL CONFERENCE ON SIMULATION AND MODELING METHODOLOGIES, TECHNOLOGIES AND APPLICATIONS. 2011 | Pubmed ID: Collaborative Web Learning Tools: Wikis and BlogsComputer Applications in Engineering Education. 2010 | Pubmed ID: PMID GLSV: Graphics library stereo vision for OpenGLVirtual Reality. 2009 | Pubmed ID: Teaching Applications of the New Computer-Aided Modelling Technologies in the Recovery and Diffusion of the Industrial HeritageComputer Applications in Engineering Education. 2009 | Pubmed ID: Parallax cues in the design of graphics used in technical education to illustrate complex spatial problemsComputers & Education. 2009 | Pubmed ID: Proposal of interactive applications to enhance student's spatial perceptionComputers & Education. 2008 | Pubmed ID: Interactive multimedia animation with Macromedia Flash in Descriptive Geometry teachingComputers & Education. 2007 | Pubmed ID: Landfill gas extraction technology: Study, simulation and manually controlled extractionBioresource Technology. 1997 | Pubmed ID: Evaluation of biogas production from the landfill of Bratovo (Burgas, Bulgaria)Hungarian Journal of Industrial Chemistry. 1997 | Pubmed ID: Stereoacuity Improvement using Random-Dot Video Games Santiago Martín-González1, Juan Portela-Camino2, Javier Ruiz-Alcocer3, Igor Illarramendi-Mendicute4, Rafaela Garrido-Mercado5 1Department of Construction and Manufacturing Engineering, University of Oviedo, 2Department of Optometry, Clinic Begira, 3Department of Health Sciences, Complutense University of Madrid, 4Department of Optometry, Begitek Clinic, 5School of Optometry, Complutense University of Madrid JoVE 60236 Verhalten
Stereoacuity Improvement using Random-Dot Video Games Santiago Martín-González1, Juan Portela-Camino2, Javier Ruiz-Alcocer3, Igor Illarramendi-Mendicute4, Rafaela Garrido-Mercado5 1Department of Construction and Manufacturing Engineering, University of Oviedo, 2Department of Optometry, Clinic Begira, 3Department of Health Sciences, Complutense University of Madrid, 4Department of Optometry, Begitek Clinic, 5School of Optometry, Complutense University of Madrid JoVE 60236 Verhalten