The global digital entertainment landscape has undergone a profound transformation with the rapid expansion of short-form content platforms. Fueled by mobile-first consumption habits, algorithmic recommendation systems, and increasingly fragmented patterns of media use, short-form dramas have emerged as one of the fastest-growing entertainment formats worldwide1,2. Unlike traditional streaming services that rely on extended viewing sessions, short-form drama platforms deliver ultra-short episodes designed for rapid consumption and frequent re-entry throughout the day. As these platforms become deeply embedded in everyday digital routines, understanding the psychological mechanisms that sustain user engagement has become an increasingly important research priority.
Despite the growing popularity of short-form dramas, existing continuance research remains largely grounded in traditional digital entertainment environments and information systems continuance research3 such as online streaming services, video-on-demand platforms, and social media applications. However, short-form drama ecosystems possess several distinctive structural characteristics—including ultra-short episodic formats, high-frequency re-entry opportunities, and algorithmically reinforced exposure—that create dense reinforcement cycles which repeatedly expose users to emotionally rewarding content within compressed interaction sequences1,4,5. Consequently, psychological processes underlying engagement in short-form drama environments may differ substantially from those observed in traditional streaming contexts.
A further limitation of prior research is that satisfaction and habit (HB) have typically been conceptualized as parallel predictors of continuance intention (CI) in information systems continuance research6. Although both constructs have consistently demonstrated significant explanatory power, relatively little attention has been devoted to understanding how affective satisfaction (as) may gradually evolve into habitual engagement through repeated reinforcement experiences. In particular, it remains unclear how structurally compressed digital environments influence the affective-to-behavioral pathway linking emotional gratification to automatic usage patterns. As a result, the psychological process through which positive affective experiences become routinized into habitual engagement remains insufficiently understood.
To address this gap, the present study develops and tests a reinforcement-based habit formation model within the stimulus-organism-response (S-O-R) framework. Specifically, we propose that digital experience factors influence continuance intention through a sequential affective–behavioral process in which affective satisfaction is conducive to habit formation, which subsequently predicts continuance intention. By examining this mechanism in the context of short-form drama consumption, this study extends continuance theory beyond static post-adoption explanations and advances understanding of how structurally compressed digital environments shape sustained user engagement.
Based on the identified research gap, we hypothesize that continuance intention in structurally compressed short-form drama environments is shaped through a sequential affective–behavioral reinforcement process. Specifically, digital experience factors enhance affective satisfaction, affective satisfaction facilitates habit formation, and habit subsequently reinforces continuance intention. This central hypothesis guides the proposed research model and the empirical investigation presented in this study.
Unlike prior applications of the S-O-R framework, this study adopts the S-O-R framework7 to examine how environmental stimuli influence internal affective states and subsequent behavioral responses in structurally compressed media ecosystems. We propose that digital experience factors influence continuance intention through a sequential process in which affective satisfaction fosters habit formation, which, in turn, predicts continuance intention. The framework has been widely applied in digital commerce, social media, and online entertainment research to explain how environmental attributes shape user engagement and behavioral persistence8,9. Consumer technology adoption research has similarly emphasized the role of experiential factors in shaping continued technology use10. In digital environments, experiential features function as environmental stimuli that trigger emotional reactions and shape post-adoption behavior.
In the present study, digital experiences—comprising access convenience (AC), passing time motivation (PT), and perceived content quality (CQ)—are conceptualized as environmental stimuli. Access convenience reflects the perceived effortlessness and fluency associated with initiating media use, which in turn is associated with experiential control and reduces cognitive load11,12. Passing time represents leisure-oriented motivation within fragmented temporal contexts, a key driver of mobile media engagement13,14. Perceived content quality captures narrative immersion, relevance, and entertainment value, which are critical determinants of user satisfaction in digital media contexts15. Together, these experiential stimuli shape users' affective evaluations during media interaction.
Affective satisfaction represents the organismic state in the S-O-R framework. Satisfaction reflects users' overall emotional appraisal of their experience and has consistently been identified as a primary predictor of continuance intention in post-adoption contexts3,16. However, in high-frequency and repetitive usage environments, satisfaction alone may be insufficient to explain persistent engagement. Repeated positive affective experiences may strengthen the association between engagement and habitual behavior.
Habit formation provides a complementary explanation for behavioral persistence. Habit refers to learned automatic behavioral tendencies triggered by contextual cues through repeated prior actions6,17. Within information systems research, habit has been identified as a critical determinant of continued technology use beyond conscious intention6. In short-form drama consumption contexts, frequent micro-engagements embedded in daily routines may facilitate the development of habitual repetition. As habit strengthens, behavior becomes less dependent on active cognitive evaluation and more resistant to situational variability, thereby reinforcing continuance intention.
By integrating digital experiences, affective satisfaction, and habit formation within a sequential mediation framework, this study advances theoretical understanding of sustained engagement in short-form drama contexts. Specifically, we propose that digital experiences influence continuance intention through a two-stage affective-behavioral pathway: experiential stimuli enhance affective satisfaction, which, in turn, fosters habit formation, ultimately reinforcing continuance intention.
Using survey data from 260 short-form drama users and PLS-SEM, this study empirically examines this sequential mediation mechanism. Theoretically, it extends the S-O-R framework by incorporating habit as a reinforcement mechanism and provides empirical evidence for the sequential affective–habitual pathway in short-form digital environments.
The S-O-R framework posits that environmental stimuli influence internal psychological states, which subsequently shape behavioral responses. In this study, access convenience, passing time, and content quality are conceptualized as stimuli; affective satisfaction and habit represent organismic processes; and continuance intention represents the behavioral response.
Affective satisfaction reflects users' overall emotional evaluation of their media experience and has been consistently associated with continuance intention. In high-frequency digital environments, repeated positive affective experiences may also contribute to habit formation. Prior research in digital media and streaming contexts suggests that affective satisfaction functions as a key organismic state linking platform stimuli to continuance-related responses18. Based on the proposed theoretical framework and prior literature, the following hypotheses are proposed.
Access convenience refers to the perceived ease of accessing digital content. According to the S-O-R framework, environmental stimuli influence users' affective evaluations. Service convenience research further suggests that reduced time and effort costs enhance perceived value and satisfaction in service encounters10. Accordingly, it is hypothesized that access convenience positively influences affective satisfaction (H1).
Passing time is a leisure-oriented motivation for consuming short-form content. Prior research suggests that time-oriented consumption motives generate positive emotional responses and increase satisfaction. Therefore, we hypothesize that passing time positively influences affective satisfaction (H2).
Content quality reflects users' perceptions of the relevance and entertainment value of media content. Prior studies consistently identify it as a major determinant of user satisfaction and continued engagement19. Accordingly, it is hypothesized that content quality positively influences affective satisfaction (H3).
Affective satisfaction and habit have consistently been identified as important antecedents of continuance intention in post-adoption contexts. Prior habit research further shows that repeated performance in stable contexts strengthens automaticity over time, while mobile media environments can intensify routine-based usage patterns4,20. Hence, we propose that affective satisfaction positively influences continuance intention (H4).
Habit refers to automatic behavioral tendencies that develop through repeated past behavior in stable contexts6,17. In post-adoption contexts, repeated positive experiences facilitate the formation of habitual usage patterns, as users increasingly rely on automated responses rather than conscious evaluation6,17. From a reinforcement-learning perspective, repeated behaviors accompanied by positive affective outcomes strengthen associative learning processes and increase the likelihood of future automatic enactment21. Once a habit is formed, it becomes a key mechanism that translates satisfaction into behavioral persistence. Habitual users tend to continue engaging with content with less cognitive effort, which strengthens continuance intention6. Accordingly, habit is conceptualized in this study as a mediating mechanism that links affective satisfaction to continuance intention. Based on the above rationale, it is hypothesized that affective satisfaction positively influences habit (H5), habit positively influences continuance intention (H6), and habit mediates the relationship between affective satisfaction and continuance intention (H7). Furthermore, affective satisfaction and habit are proposed to sequentially mediate the relationships between access convenience and continuance intention (H8a), passing time and continuance intention (H8b), and content quality and continuance intention (H8c).
Although prior studies have substantially advanced understanding of continuance behavior in digital media environments, several important gaps remain. Existing research has predominantly focused on traditional streaming, social media, or technology adoption contexts and has generally conceptualized satisfaction and habit as parallel determinants of continuance intention. Comparatively little attention has been devoted to understanding how structurally compressed short-form environments may shape the psychological process linking affective satisfaction and habit formation. Table 13,6,10,18,22summarizes representative prior studies and highlights the research gaps addressed by the present study.
| Study | Research Context | Main Focus | Key Findings | Research Gap |
| Bhattacherjee (2001)3 | Information Systems | Continuance Intention | Satisfaction predicts continuance intention | Habit formation process not examined |
| Limayem et al. (2007)6 | Information Systems | Habit and Continuance | Habit influences continued system use | Satisfaction and habit treated as separate predictors |
| Venkatesh et al. (2012)10 | Technology Acceptance | Post-adoption Behavior | Behavioral intention predicts continued use | Structural characteristics of digital environments not considered |
| Wu et al. (2025)18 | Short-form Drama | Subscription Intention | Content quality affects continuance through satisfaction | Habit formation mechanism not examined |
| Zhang et al. (2024)22 | Short-form Video | User Satisfaction | Satisfaction improves continued engagement | Satisfaction-to-habit conversion process unexplored |
| Recent Short-form Media Studies | Short-form Content Platforms | User Engagement | Algorithmic exposure increases engagement | Structural reinforcement mechanisms remain under-theorized |
| Present Study | Short-form Drama Ecosystem | Reinforcement-Based Habit Formation | Examines how affective satisfaction facilitates habit formation and continuance intention within structurally compressed environments | Addresses the identified gaps through a sequential affective–behavioral framework |
Table 1: Summary of prior research and identified gaps. This table summarizes representative prior studies on digital continuance, satisfaction, habit, and short-form media engagement. Columns include: study author and year; research context; key constructs examined; the relationship between satisfaction and habit (parallel vs. sequential); and the specific research gap addressed by the present study.
This study empirically analyzes the relationships among independent variables (i.e., access convenience, passing time, and content quality), mediating variables (i.e., affective satisfaction and habit), and the dependent variable (i.e., CI). Gender, age, education, and income were included as control variables.
As shown in Figure 1, the model depicts a dense reinforcement cycle positioned between affective satisfaction and habit formation. This notation represents the structural context of short-form drama ecosystems—characterized by ultra-short episode duration, high re-entry frequency, and algorithmic content delivery—that creates abundant opportunities for cue-response pairing. The model proposes that environmental stimuli influence affective satisfaction, which subsequently facilitates habitual engagement under structurally compressed reinforcement cycles. Short-form ecosystems exhibit dense cue-response associations and repeated engagement opportunities that may strengthen the association between satisfaction and habit23,24.

Figure 1: Reinforcement-based habit formation model in short-form drama environments. The 'Dense Reinforcement Cycle' denotes the high-frequency cue-response opportunities characteristic of short-form ecosystems (micro-episodes, rapid re-entry, algorithmic curation), theorized to intensify the satisfaction-to-habit relationship. This structural property is conceptualized as a contextual condition rather than an empirically measured temporal acceleration. Control variables (age, gender, education, and income) are excluded from the depicted pathways for visual clarity. Please click here to view a larger version of this figure.