Audio Stimuli

Audio stimuli are controlled sounds presented to an organism to examine how auditory information influences perception, cognition, and behavior. Their effects depend on properties such as frequency, intensity, duration, timing, and pattern, which are detected by the auditory system and converted into neural signals that guide behavioral responses. In behavioral research, researchers use tones, speech, noise, music, and species-specific calls to study attention, learning, communication, sensory processing, and conditioned responses. Carefully standardized audio stimuli help isolate the relationship between sound and behavior, support comparisons across experiments, and clarify how organisms detect, interpret, and respond to their acoustic environments.

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Research

JoVE Journal - Behavior

Irrelevant Stimuli and Action Control: Analyzing the Influence of Ignored Stimuli via the Distractor-Response Binding Paradigm

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Cited by 4 •

2014

The distractor-response binding paradigm is described. It can be used to shed light on the influence irrelevant stimuli, competing with targets for a response, can have on human action. Both response retrieval effects and distractor inhibition effects can be analyzed within the paradigm.

Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind

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Cited by 33 •

2013

Audio-based Environment Simulator (AbES) is virtual environment software designed to improve real world navigation skills in the blind.

A Simple Stimulatory Device for Evoking Point-like Tactile Stimuli: A Searchlight for LFP to Spike Transitions

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Cited by 4 •

2014

To elucidate the complex transition from Local Field Potentials (LFPs) to spikes a suitable stimulator for light mechanical peripheral stimuli was built. As an application, the spiking activities recorded from somatosensory cortex were analyzed by a multi-objective optimization strategy. The results demonstrated that the proposed stimulator was able to deliver tactile stimuli with millisecond and millimeter precisions.

Computer-Generated Animal Model Stimuli

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Cited by 8 •

2007

Computer-generated stimuli using the Jacky dragon as a model.

Using Looming Visual Stimuli to Evaluate Mouse Vision

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Cited by 12 •

2019

To examine mouse vision, we conducted a looming test. Mice were placed in a large square arena with a monitor on its ceiling. The looming visual stimulus consistently evoked freezing or flight reactions in the mice.

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