1. Participant recruitment
2. Data collection

Figure 1. Four stimulus cards presented on the computer screen. These cards are used as the categories to match each of the 64 cards from the deck. Cards can match based on three rules: number, color, and/or shape.

Figure 2. Tower of London: Starting and final position of the colored balls on the three pegs. Participants are instructed to move balls from a prearranged sequence on three different pegs to match a goal state in as few moves as possible.

Figure 3. Stroop Test: Examples of a congruent and incongruent stimulus, with correct responses. Participants are instructed to verbally say the color of the word presented.
3. Data analysis
Source: Laboratories of Jonas T. Kaplan and Sarah I. Gimbel—University of Southern California
Attention, working-memory, planning, impulse control, in…
Chapters in this video
0:00
Overview
1:14
Experimental Design
4:13
Running the Experiment
6:36
Representative Results
7:58
Applications
9:34
Summary
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