Long-term Video Tracking of Cohoused Aquatic Animals: A Case Study of the Daily Locomotor Activity of the Norway Lobster (Nephrops norvegicus)

* These authors contributed equally
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Summary

Here we present a protocol to individually track animals over a long period of time. It uses computer vision methods to identify a set of manually constructed tags by using a group of lobsters as case study, simultaneously providing information on how to house, manipulate, and mark the lobsters.

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Garcia, J. A., Sbragaglia, V., Masip, D., Aguzzi, J. Long-term Video Tracking of Cohoused Aquatic Animals: A Case Study of the Daily Locomotor Activity of the Norway Lobster (Nephrops norvegicus). J. Vis. Exp. (146), e58515, doi:10.3791/58515 (2019).

Abstract

We present a protocol related to a video-tracking technique based on the background subtraction and image thresholding that makes it possible to individually track cohoused animals. We tested the tracking routine with four cohoused Norway lobsters (Nephrops norvegicus) under light-darkness conditions for 5 days. The lobsters had been individually tagged. The experimental setup and the tracking techniques used are entirely based on the open source software. The comparison of the tracking output with a manual detection indicates that the lobsters were correctly detected 69% of the times. Among the correctly detected lobsters, their individual tags were correctly identified 89.5% of the times. Considering the frame rate used in the protocol and the movement rate of lobsters, the performance of the video tracking has a good quality, and the representative results support the validity of the protocol in producing valuable data for research needs (individual space occupancy or locomotor activity patterns). The protocol presented here can be easily customized and is, hence, transferable to other species where the individual tracking of specimens in a group can be valuable for answering research questions.

Introduction

In the last few years, automated image-based tracking has provided highly accurate datasets which can be used to explore basic questions in ecology and behavior disciplines1. These datasets can be used for the quantitative analysis of animal behavior2,3. However, each image methodology used for tracking animals and behavior evaluation has its strengths and limitations. In image-based tracking protocols that use spatial information from previous frames in a movie to track animals4,5,6, errors can be introduced when the paths of two animals cross. These errors are generally irreversible and propagate through time. Despite computational advances that reduce or almost eliminate this problem5,7, these techniques still need homogeneous experimental environments for accurate animal identification and tracking.

The employment of marks that can be uniquely identified in animals avoids these errors and allows the long-term tracking of identified individuals. Widely used markers (e.g., barcodes and QR codes) exist in industry and commerce and can be identified using well-known computer vision techniques, such as augmented reality (e.g., ARTag8) and camera calibration (e.g., CALTag9). Tagged animals have previously been used for high-throughput behavioral studies in different animal species, for example, ants3 or bees10, but some of these previous systems are not optimized for recognizing isolated tags3.

The tracking protocol presented in this paper is especially suitable for tracking animals in one-channel imagery, such as infrared (IR) light or monochromatic light (particularly, we use blue light). Therefore, the method developed does not use color cues, being also applicable to other settings where there are constraints in the illumination. In addition, we use customized tags designed so as not to disturb the lobsters and, at the same time, allow recording with low-cost cameras. Moreover, the method used here is based on frame-independent tag detection (i.e., the algorithm recognizes the presence of each tag in the image regardless of the previous trajectories). This feature is relevant in applications where animals can be temporarily occluded, or animals' trajectories may intersect.

The tag design allows its use in different groups of animals. Once the parameters of the method are set, it could be transferred to tackle other animal-tracking problems without the need for training a specific classifier (other crustaceans or gastropods). The main limitations of exporting the protocol are the size of the tag and the need for attachment to the animal (which makes it not suitable for small insects, such as flies, bees, etc.) and the 2D assumption for the animal movement. This constraint is significant, given that the proposed method assumes the tag size remains constant. An animal moving freely in a 3D environment (e.g., fish) would show different tag sizes depending on its distance to the camera.

The purpose of this protocol is to provide a user-friendly methodology for tracking multiple tagged animals over a long period of time (i.e., days or weeks) in a 2D context. The methodological approach is based on the use of open source software and hardware. Free and open source software permits adaptations, modifications, and free redistribution; therefore, the generated software improves at each step11,12.

The protocol presented here focuses on a laboratory set up to track and evaluate the locomotor activity of four aquatic animals in a tank for 5 days. The video files are recorded from a 1 s time-lapse image and compiled in a video at 20 frames per second (1 recorded day occupies approximately 1 h of video). All video recordings are automatically postprocessed to obtain animal positions, applying computer vision methods and algorithms. The protocol allows obtaining large amounts of tracking data, avoiding their manual annotation, which has been shown to be time-intensive and laborious in previous experimental papers13.

We use the Norway lobster (Nephrops norvegicus) for the case study; thus, we provide species-specific laboratory conditions to maintain them. Lobsters perform well-studied burrow emergence rhythms that are under the control of the circadian clock14,15, and when cohoused, they form dominance hierarchy16,17. Hence, the model presented here is a good example for researchers interested in the social modulation of behavior with a specific focus on circadian rhythms.

The methodology presented here is easily reproduced and can be applied to other species if there is a possibility to distinguish between animals with individual tags. The minimum requirements for reproducing such an approach in the laboratory are (i) isothermal rooms for the experimental setup; (ii) a continuous water supply; (iii) water temperature control mechanisms; (iv) a light control system; (v) a USB camera and a standard computer.

In this protocol, we use Python18 and OpenCV19 (Open Source Computer Vision Library). We rely on fast and commonly applied operations (both in terms of implementation and execution), such as background subtraction20 and image thresholding21,22.

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Protocol

The species used in this study is not an endangered or protected species. Sampling and laboratory experiments followed the Spanish legislation and internal institutional (ICM-CSIC) regulations regarding animal welfare. Animal sampling was conducted with the permission of the local authority (Regional Government of Catalonia).

1. Animal Maintenance and Sampling

NOTE: The following protocol is based on the assumption that researchers can sample N. norvegicus in the field during the night to avoid damage to the photoreceptors23. Exposure of N. norvegicus to sunlight must be avoided. After sampling, the lobsters are supposed to be housed in an acclimation facility similar to the one reported on previously17,24, with a continuous flow of refrigerated seawater (13 °C). The animals used in this study are male at the intermoult state with a cephalothorax length (CL; mean ± SD) of 43.92 ± 2.08 mm (N = 4).

  1. Keep the individuals in isolated compartments to avoid any damages due to individual fights (see Figure 1a-d).
  2. Feed them about 3x a week at random times to not interfere with the circadian rhythms.
    NOTE: In this experiment, mussels (approximately 4 g per lobster) were used as food. Mussels were bought from frozen food suppliers and were suitable for human consumption.
  3. Use blue light (425 - 515 nm) to simulate light hours according to the spectral sensitivity of the species25 and the environmental conditions at 400 m deep26 (see Figure 1c,d).
    NOTE: The facility used here has a vertical ceiling of two blue (478 nm) fluorescent lamps that produced a light intensity of 12 lx at 1 m of distance from the lamps. See Figure 1a for the ceiling lamps' position and see the Table of Materials for the manufacturer's and technical lamps' characteristics.
  4. Adjust the photoperiod of the acclimation facility to 12/12 light/darkness hours or simulate the natural photoperiod of the local latitude.
  5. Regulate the facility temperature to 13 °C and monitor 2x daily to check the temperature of the inflowing seawater is around 13 °C (see Figure 1e).
  6. Regulate the inflow of seawater at a rate of about 4 L/min to maintain good oxygenation.
    ​NOTE: The seawater circulates in an open circuit (no filters and additional pumps are used). The water supply depends on the main aquarium plant services.

Figure 1
Figure 1: Facility acclimation views. (a) Tank shelves. (a1) Seawater input. (a2) Fluorescent ceiling lights. (b) Detail of blue light illumination. (c) Animal cell detail. (d) Detail of an isolated facility control panel. (e) Temperature setting for one of the entrances. Please click here to view a larger version of this figure.

2. Tag's Construction

NOTE: The tag used here can be changed according to the characteristics of the target animal or other specific considerations.

  1. Cut four circles of 40 mm in diameter from a black plastic sheet.
  2. Cut from a white PVC plastic sheet two equilateral triangles with 26 mm sides.
  3. Cut from a white PVC plastic sheet two circles of 26 mm in diameter.
  4. Mark the center of the white triangles and circles and make a 10 mm hole in it.
  5. Glue the four white shapes to the center of the four black circles.

Figure 2
Figure 2: The four tags used for the individual tagging of the lobsters. Circle, circle-hole, triangle, triangle-hole. Please click here to view a larger version of this figure.

3. Experimental Setup

NOTE: The experimental arena is supposed to be in an experimental chamber independent from but in close proximity to the acclimation facility.

  1. Set up an experimental chamber where the air temperature can be controlled and maintained at the same temperature as the seawater in the experimental arena.
  2. Modify a fiberglass tank (1,500 x 700 x 300 mm) to be used as an experimental arena. Add four burrows using PVC flexible pipes at the bottom of the tank and stick sand on the surface where the lobsters are supposed to move (Figure 3b-e). For more details, see17,27.
    1. Provide the experimental arena with submergible blue LEDs (472 nm, simulating light hours) and IR LEDs (850 nm, dark conditions) (see also Figure 3a)17,24.
      NOTE: LED light is used due to its low heat impact and the availability of usable electronic control and free hardware. An isolated facility with an environmental and seawater temperature of 13 ± 0.5 °C was used.
    2. Always keep the IR LEDs switched on.
      NOTE: The IR is needed to video record in dark conditions and in light conditions. It is not necessary to switch it off.
    3. Connect the blue LEDs with an apparatus to manage the photoperiod. See the suggestions in the Table of Materials, and for more details, consult Sbragaglia et al.17 (also shown in Figure 3a).
      NOTE: Illumination in video- or image-automated analyses is a critical factor. Regular illumination without shadows all over the arena avoiding water surface reflections makes the posterior video or image analysis easier. In the context of this protocol, only 12/12 light/darkness conditions were used. Light and darkness were gradually achieved within 30 min, and a light-controller script is added as Supplementary File 1.
    4. Place the chilled seawater inlet at one corner of the tank and the corresponding outlet at the opposite corner.
    5. Regulate the seawater input at a flow rate of about 4 L/min.
    6. Surround the tank with a black curtain in order to provide a full isolation from other light (Figure 3a).
  3. Place the tripod to which the web camera is fixed to the side of the experimental arena and position the video camera above (130 cm) and at the center of the experimental arena (75 cm x 32.5 cm (see Figure 3a).
  4. Check whether the video camera is in the centered position (see step 3.3) to make sure it has not been moved involuntarily.
  5. Connect the web camera to a computer that is placed outside the curtain (Figure 3a).
    1. Install the software to manage the time-lapse recording with the video camera.
      NOTE: Time-lapse recordings depend on the movement's speed of the species. Also, see the Table of Materials for the camera, fisheye lens, PC, and software characteristics and manufacturers used here.
    2. Adjust the parameters of the video recording according to the characteristics of the species.
      NOTE: Considering the mobility rate of N. norvegicus, a 1 s time-lapse recording was used here, and the video was saved every 24 h.
    3. Make sure to create a timestamp (including the date) in the time-lapse video (as this can help for the future manual scoring of the behavior).

Figure 3
Figure 3: Experimental setup. (a) Diagram of the assembly of the experimental tank and video acquisition. (b) General view of the experimental tank. (c) Bottom view of the experimental tank, indicating the artificial burrows. (d) Top view, showing the bottom of the experimental tank. (e) Detail of one of the burrow entrances. Please click here to view a larger version of this figure.

4. Experimental Trial and Animal Preparation

NOTE: All steps with animals must be done in the acclimation facility and under red light conditions according to the spectral sensitivity of the Norway lobster25. When moving the animals between the acclimation and the experimental facility, avoid any exposure of the lobsters to light, using an opaque black bag to cover the icebox.

  1. Prepare an icebox previously separated into four submerged compartments with water at about 7 °C.
  2. Prepare the four tags previously constructed and fast glue, like cyanoacrylate.
  3. Prepare a tray with crushed ice.
  4. Select the four lobsters to be tagged in the acclimation facility and put each of them in a compartment of the icebox.
  5. Wait 30 min and, then, start the tagging procedure.
    1. Take a lobster and put it on the crushed ice for 5 min to immobilize it and facilitate the tagging operation.
    2. Dry the upper part of the lobster's cephalothorax with adsorptive paper and put a drop of fast glue on it.
    3. Place the tag horizontally on top of the animal's cephalothorax, in contact with the glue, and wait enough time for it to harden (for about 20 s).
    4. Return the lobster to its compartment in the icebox and proceed with the other three animals in the same way.
    5. Put the lobsters back in the cell where they were previously and wait for 24 h to be sure that the tag is properly glued on.
    6. Transfer the lobsters from the acclimation facility to the experimental chamber using the same icebox that was used for the tagging procedure.
  6. Launch the video recording and wait 5 min before introducing the tagged lobsters. Obtain an averaged background image from the initial 100 frames.
    NOTE: Waiting a minimum of 1 min is mandatory to obtain background frames without tagged lobsters; they are needed for video processing.
  7. Introduce the animals one by one in the experimentation tank inside their respective compartment, keeping the water in it.
  8. Wait for them to get out; if they do not come out, help them gently by tilting the compartment. See Figure 4 as example of the animals inside the tank under experimental conditions.

Figure 4
Figure 4: Raw video frame. An example of a representative frame from one of the time-lapse videos collected during the experiments. At the upper right corner, we show the time stamp with the date, time, and frame. Notice the differences in the tank illumination in the image's lower corner. Please click here to view a larger version of this figure.

5. Video Analysis Script

  1. Perform the analysis after completion of the experiment.
    1. Launch the computer vision script for video analysis.
    2. Launch Java program to calculate the positions and distance covered by the lobsters and insert the data in the database.
      NOTE: This program is a Euclidean distance-based algorithm28.
    3. Launch SQL script to binning data as desired time interval (ex. 10 min).

6. Computer Vision Script for Video Analysis

NOTE: The script avoids fisheye image correction because it does not introduce a relevant error in the experimental setup. Nonetheless, it is possible to correct this with OpenCV camera calibration functions29 based on vector and matrix rotation methods30,31.

  1. Select the Python18 program language.
  2. Select the OpenCV19 image and video processing library.
  3. Load a video.
    NOTE: Video formats .avi or .mp4 were used in this experiment, but this is not mandatory. It depends on the FourCC32 codecs installed in the operating system.
  4. Perform the following steps for each frame Fi in the video.
    1. Subtract the background20 B (average of the last 100 frames, obtained from step 4.6) from the current frame Fi, and update the background image B as Fi. Use the function BackgroundSubtractorMOG2 from the OpenCV19 library (see the scripts in the Supplementary File 2).
    2. Determine the set of regions of interest (ROIs) R from the pixels with relevant motion indicated by the background subtractor. Use the method apply from BackgroundSubtractorMOG2 in the OpenCV19 library (see the scripts in the Supplementary File 2). In the set, include the animal detections from the previous frame, to take into account nonmoving animals.
    3. Perform the following steps for each ROI Ri
      1. Apply the dilate function and compute the contours33 of ROI Ri. Use the functions dilate and findContours from the OpenCV19 library (see the scripts in the Supplementary File 2).
      2. Compute the hull area34 hi in the number of pixels. Use the function convexHull from the OpenCV19 library (see the scripts in the Supplementary File 2).
      3. Compute the radius35 ri of the ROI Ri. Use the function minEnclosingCircle from the OpenCV19 library (see the scripts in the Supplementary File 2).
      4. Compute the solidity si of the ROI Ri. Solidity is the ratio of the contour area (obtained in step 6.4.3.1) to its convex hull area (obtained in step 6.4.3.2) of the Ri.
      5. Compute the aspect ratio ai of the ROI Ri. Aspect ratio is the ratio between the width and the height of the Ri-bounding rectangle. The bounding rectangle is computed using the function boundingRect from the OpenCV19 library.
    4. Select a reduced set of ROIs as a candidate to contain the animals, by adjusting the properties for hull area, radius, solidity, and aspect ratio.
      1. Check if hi is less than 500.0 or greater than 100000.0. If so, discard the ROI Ri. Otherwise, keep the Ri as a candidate ROI for the animal location.
      2. Check if the ri is less than 40.0. If so, discard the ROI Ri. Otherwise, keep the Ri as a candidate ROI for the animal location.
      3. Check if the si is less than -4.0 discard the ROI Ri. Otherwise, keep the Ri as a candidate ROI for the animal location.
      4. Check if the ai is less than 0.15 or greater than 4.0. Is so, discard the ROI Ri. Otherwise, keep the Ri as a candidate ROI for the animal location.
        NOTE: The use of ROIs reduces the computational cost, focusing the tag search on the animal's body region. Animal detections from previous frames are included to avoid wrong detections when the animals are not moving.
    5. Analyze the animal ROIs to determine the tag identities. Execute de following steps for each ROI Ri and for each internal ROI Pi, and extract the internal ROIs P.
      1. Binarize the grayscale image Pi using the Otsu36 thresholding algorithm.
      2. Compute the contours33 of Pi, as in step 6.4.3.1.
      3. Compute the hull area34 hi and the aspect ratio ai, as in steps 6.4.3.2 and 6.4.3.5.
      4. Compute the shape moments37,38 mi of Pi. Use the function moments from the OpenCV19 library (see the scripts in the Supplementary File 2).
      5. Select a reduced set of ROIs as a candidate to contain the tags, using the following criteria.
        1. Check if hi is less than 150.0 or greater than 500.0. If so, discard the ROI Pi. Otherwise, keep the Pi as a candidate ROI for the tag location.
        2. Check if the ai is less than 0.5 or greater than 1.5. If so, discard the ROI Pi. Otherwise, keep the Pi as a candidate ROI for the animal location.
        3. Check if the mi is greater than 0.3. If so, discard the ROI Pi. Otherwise, keep the Pi as a candidate ROI for the animal location.
    6. Classify the tag ROIs. Approximate a polygon39 using the OpenCV19 function38 for each selected ROI Pi19.
      1. Check if there are exactly three vertices in the approximated polygon; assign the tag to the triangle class. Otherwise, assign the circle class to the tag region.
        NOTE: Approximated polygon is stored using a matrix with the vertices.
      2. Check the central pixel of the ROI Pi. If it is a black pixel, assign the Pi to the holed class. Otherwise, assign the Pi to the white class.
        NOTE: The shape center is deduced from the moments calculated in step 6.4.5.4. Search the black pixels in an area of a 4-pixel radius around the center.
  5. Save the frame data: frame date, frame time, shape class, x center shape coordinate, and y center shape coordinate.
  6. Continue with the next frame or end the process. See Figure 5 below as a visual example of the working script steps and watch Video 1 as an example of script functioning.

Figure 5
Figure 5: Relevant steps of the video-processing script. (1) Evaluate the background subtraction motion over the mean of the last 100 frames. (2) Result of the background subtraction algorithm. (3) Apply a dilate morphological operation to the white-detected areas. (4) Apply fix, static, main ROI; the yellow polygon corresponds to the bottom tank area. (5) Calculate contours for each white-detected region in the main ROI and perform a structural analysis for each detected contour. (6) Check structural property values and, then, select second-level ROI candidates. (7) Binarize the frame using an Otsu thresholding algorithm; the script works only with second-level ROIs. (8) For each binarized second-level ROI, calculate the contours of the white regions and perform a structural analysis for each detected contour. (9) Check the structural property values and, then selects internal ROI candidates. (10) For each contour in the internal ROI candidate, calculate the descriptors/moments. (11) Check if the detected shape matches with the model shape and approximate a polygon to the best match candidates. (12) Check the number of vertices of the approximate polygon and determine the geometric figure: circle or triangle. (13) Calculate the figure center and check if black pixels occur; if yes, it is a holed figure. (14) Visual result after frame analysis. Please click here to view a larger version of this figure.

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Representative Results

We manually constructed a subset of the experimental data to validate the automated video analysis. A sample size of 1,308 frames with a confidence level of 99% (which is a measure of security that shows whether the sample accurately reflects the population, within its margin of error) and a margin of error of 4% (which is a percentage that describes how close the response the sample gave is to the real value in the population) was randomly selected, and a manual annotation of the correct identification of ROIs and the correct identification of the tag within each ROI was performed. Note that a single frame may contain a variable number of ROIs within an undetermined range because some lobsters may be concealed inside the burrows or one ROI contains two or more animals or false detections.

The total number of animals in the 1,308 frames was 3,852 (manually annotated ROIs). The method revealed 3,354 animal detections. A total of 701 (21%) of these detections were false positives (i.e., the number of ROIs where the lobster was confused with the background). Of the total number of animals counted, 2,653 detections (79%) were correctly matching (i.e., the number of times the classifier correctly recognized the presence of a lobster in the detected regions; see also Figure 6a, b). With respect to the total 3,852 ROIs present in the 1,308 frames, the script detects 69% of the individuals.

Regarding the tag detection, the script identified 2,353 ROI candidates as tags (89% of the 2,653 detected regions with animals). The classifier successfully identified as class tag 1,808 of these tags (in which the candidate is classified as a circle, triangle, holed circle, or holed triangle) and missed 545 cases (23% of the 2,353 ROI candidates for tag). Related to the tag classification, 1,619 are correctly identified (89.5%, Figure 6f). Only 70 tags where wrongly classified (3.8% error, Figure 6e), and the remaining 119 (6.6%) corresponded to false positives (internal ROIs identified as tag that corresponded to animal parts, such as claws; Figure 6d).

Figure 6
Figure 6: Representative views from frames showing the most common experimental situations during video analysis. (a) Wrong animal detection, a background area is detected. (b) Animal misdetection. Two animals are close together and only one is detected. (c) Shape misdetection. The animal is detected (blue rectangle) but the tag is not detected. (d) Fake shape detection. Two shapes are detected, and one is a claw. (e) Incorrect classification of a shape. A triangle is classified as triangle-hole. (f) Ideal situation. All animals are detected, and the tags are correctly identified. Please click here to view a larger version of this figure.

After the video analysis was completed, the obtained positions (X, Y) data can be used to evaluate different behavioral patterns of the lobsters. For example, we plotted a space occupancy map using two-dimensional kernel density estimation with an axis-aligned bivariate normal kernel, evaluated on a square grid41,42 with the best performance are automated estimated by the statistical algorithm. A higher color intensity represents the areas were the lobsters spent a higher percentage of their time (Figure 7). Video 2 gives a visual example of animal tracking.

Another example is represented by the daily activity rhythms of the lobsters, plotted as millimeters and covered at 10 min binned time intervals (Figure 8). We removed the data corresponding to the first 24 h of the experiment, which corresponded to the animals' environmental adaptation process.

Figure 7
Figure 7: Space occupancy map. The chart only shows the bottom tank area that is the animal displacement area (see the yellow polygon in Figure 6). The areas were the different tagged lobsters spent more time appear colored; higher color intensity means more occupancy time. Please click here to view a larger version of this figure.

Figure 8
Figure 8: Daily activity rhythms of the lobsters plotted as millimeters and covered at 10 min binned time intervals. Grey bands indicate the hours of darkness at 12/12 light/darkness, with the sunset time starting at 7.00 a.m. and the sunrise time starting at 7.00 p.m. Please click here to view a larger version of this figure.

Movie 1
Video 1: Desktop record of an example of a running video analysis script. The video shows in 2 min and 27 s 1 h of real-time footage (3,625 frames). Notice that there is no error accumulation for the animal and tag misdetections and unidentified events while the recording is being made. Please click here to download this video.

Movie 2
Video 2: Video of the animal tracking after the locomotor analysis. We used X, Y image pixel coordinates obtained from the video analysis and stored them into the database, to draw the animal track in the recorded videos as an example of the video analysis script. The longer the track, the faster the animal moves and the more distance traveled. In this case, 30 s of video corresponds to 12 min of real-time. Please click here to download this video.

Supplementary File 1: Please click here to download this file.

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Discussion

The performance and representative results obtained with the video-tracking protocol confirmed its validity for applied research in the field of animal behavior, with a specific focus on social modulation and circadian rhythms of cohoused animals. The efficiency of animal detection (69%) and the accuracy of tag discrimination (89.5%) coupled with the behavioral characteristics (i.e., movement rate) of the target species used here suggest that this protocol is a perfect solution for long-term experimental trials (e.g., days and weeks). Moreover, the protocol offers the basic advantage of being easy to use and faster in its development and customization with respect to other techniques, such as automatic learning algorithms and neural networks43. The tracking techniques used here represent the final refinement of an experimental activity started with a slightly different approach44.

A critical step in the protocol is the tag design; it should be considered that the implementation of other tag designs could improve the performance of the Otsu binarization. For example, one of the sources of error reported here was the misdetection between the black outside circle in the tag and the white internal geometric form (see Figure 9 with a binarized frame with a detail of this error). It is possible to improve the binarization process, increasing the diameter (2-3 mm) of the black circle outside the white internal geometric form, or swapping the tag colors (white/black). We do not consider the use of image morphological functions like erode or dilate when trying to correct this error, given that these operations modify the structural properties of the tag imaged, being, therefore, not possible to maintain the threshold values of the script. In conclusion, it is advisable to adapt the tag design to the target animal species anatomy. That would involve the adjustment of the script threshold values and the structural properties according to the new design.

Figure 9
Figure 9: Detail of frame binarization errors. A red circle shows how lobsters and tags are detected as a unique object. Please click here to view a larger version of this figure.

The most relevant source of errors was the missed detection of the ROIs (both external and internal). The video analysis script presented here is not able to keep track of individuals that are still or hidden for a period greater than 100 frames (the number of frames that the script retain as background history). To avoid problems with this, we stored the last position of an individual until it is detected again. This parameter might influence the results of missing immobile or hidden animals. This fact must be taken into account when using this protocol with species showing different mobility rates than the ones presented here for the lobsters. The video frame rate and analysis script should be modified and adjusted to the species used according to its specific behavior.

One major challenge was to obtain a monochromatic blue (472 nm) and IR (850 nm) illumination, to avoid the possibility of retinal damage and adjust the light environmental conditions to the animal's habitat23,45. Therefore, the color component in video recording is not relevant and video recordings were performed in grayscale. The system proposes allows to program different light time periods and modifies the illumination system according to the target species' characteristics changing the LED's light spectrum. Another customization to consider in the protocol presented here is the movement rate of the target animal. For this specific case, the frame rate used was 1 frame per second, producing video files of about 1 h length corresponding to 24 h of experimental recording. These two customizations (grayscale and frame rate) allowed us to obtain video files with a reduced size that were easy to work with and reduced the storage capacity and machine time for tracking.

A limitation of the described method is that it has only been tested with the species presented here; however, there are no specific reasons concerning the application of this protocol to other species that allow the carrying of identification tags. Another significant limitation is that the protocol is not suited to track the movements of animal appendices (e.g., chelae). For example, decapod crustaceans use chelae movements to display dominance among conspecifics. Future implementations are aimed at improving this aspect.

The proposed protocol resembles previous existing commercial software46 and published methods SwisTrack and idTracker7,47. The commercial software46 uses background subtraction to detect animals, similar to the scripts presented here. Although it covers a wider spectrum of applications, it is programmed using a commercially interpreted program language48, which is not an open source solution and is economically costly. The SwisTrack47 method uses the OpenCV19 library, similarly to the approach presented here. Nevertheless, it is coded in C++. We used Python code, which is usually easier to adapt to the particular needs of each environment. IdTracker7 is a strong approach coded in a commercially interpreted program language48 but targets nonmarked animal applications. The correct outcomes of the tracking can be compromised when animals are occluded for a long period of time as occurs in the experimental conditions presented here. The method presented here processes each frame independently and is not influenced by the previous trajectory of the animal. Therefore, an error in a specific frame does not propagate to future frames. This fact is relevant in this application but also constraints the method presented here to a specific set of animals (those that allow manual tagging).

Another aspect to consider is that we have used free software during the development of the protocol, including the postprocessing and storage of the data generated by the video analysis script, as well as the code used to control the lighting system. The processed data are stored in a free relational database system (MySQL). These processed data can be obtained through queries in Standard Query Language (SQL) according to the desired format. The reader can modify and adapt the proposed open code and freely adapt it to particular needs.

With regard to the method toxicity, the only delicate step is the gluing of the tag to the animal. We used cyanoacrylate glue due to its low toxicity, its wide medical use49, and its wide use in aquaria for fragging corals and fixing the fragments with glue50. The major concern about its use is the vapor toxicity for humans. We reduced the exposition to the minimum. The Health and Safety Executive and the United States National Toxicology Program have concluded that the use of ethyl cyanoacrylate is safe51.

Future applications of this protocol are the automation of the detection of other behaviors of burrowing crustaceans (e.g., fights, burrow dominance). We also plan to improve the algorithm to obtain real-time video analysis and to use Convolutional Neural Networks52 for improved animal detection.

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Disclosures

The authors have nothing to disclose.

Acknowledgments

The authors are grateful to the Dr. Joan B. Company that funded the publication of this work. Also, the authors are grateful to the technicians of the experimental aquarium zone at the Institute of Marine Sciences in Barcelona (ICM-CSIC) for their help during the experimental work.

This work was supported by the RITFIM project (CTM2010-16274; principal investigator: J. Aguzzi) founded by the Spanish Ministry of Science and Innovation (MICINN), and the TIN2015-66951-C2-2-R grant from the Spanish Ministry of Economy and Competitiveness.

Materials

Name Company Catalog Number Comments
Tripod 475 Manfrotto A0673528 Discontinued
Articulated Arm 143 Manfrotto D0057824 Discontinued
Camera USB 2.0 uEye LE iDS UI-1545LE-M https://en.ids-imaging.com/store/products/cameras/usb-2-0-cameras/ueye-le.html
Fish Eye Len C-mount f = 6 mm/F1.4 Infaimon Standard Optical  https://www.infaimon.com/es/estandar-6mm
Glass Fiber Tank 1500 x 700 x 300 mm3
Black Felt Fabric
Wood Structure Tank 5 Wood Strips 50x50x250 mm
Wood Structure Felt Fabric 10 Wood Strips 25x25x250 mm
Stainless Steel Screws As many as necessary for fix wood strips structures
PC 2-cores CPU, 4GB RAM, 1 GB Graphics, 500 GB HD
External Storage HDD 2 TB capacity desirable
iSPY Sotfware for Windows PC iSPY https://www.ispyconnect.com/download.aspx
Zoneminder Software Linux PC Zoneminder https://zoneminder.com/
OpenCV 2.4.13.6 Library OpenCV https://opencv.org/
Python 2.4 Python https://www.python.org/
Camping Icebox
Plastic Tray
Cyanocrylate Gel To glue tag’s 
1 black PVC plastic sheet (1 mm thickness) Tag's construction
1 white PVC plastic sheet (1 mm thickness) Tag's construction
4 Tag’s Ø 40 mm Maked with black & white PVC plastic sheet
3 m Blue Strid Led Ligts (480 nm) Waterproof as desirable
3 m IR Strid Led Ligts (850 nm) Waterproof as desirable
6 m  Methacrylate Pipes Ø 15 mm Enclosed Strid Led
4 PVC Elbow  45o Ø 63 mm Burrow construction
3 m Flexible PVC Pipe Ø 63 mm Burrow construction
4 PVC Screwcap Ø 63 mm Burrow construction
4 O-ring Ø 63 mm Burrow construction
4 Female PVC socket glue / thread Ø 63 mm Burrow construction
10 m DC 12V Electric Cable Light Control Mechanism
Ligt Power Supply DC 12 V 300 W Light Control Mechanism
MOSFET, RFD14N05L, N-Canal, 14 A, 50 V, 3-Pin, IPAK (TO-251) RS Components 325-7580 Light Control Mechanism
Diode, 1N4004-E3/54, 1A, 400V, DO-204AL, 2-Pines RS Components 628-9029 Light Control Mechanism
Fuse Holder RS Components 336-7851 Light Control Mechanism
2 Way Power Terminal 3.81 mm RS Components 220-4658 Light Control Mechanism
Capacitor 220 µF 200 V RS Components 440-6761 Light Control Mechanism
Resistance 2K2 7 W RS Components 485-3038 Light Control Mechanism
Fuse 6.3 x 32 mm2 3A RS Components 413-210 Light Control Mechanism
Arduino Uno Atmel Atmega 328 MCU board RS Components 715-4081 Light Control Mechanism
Prototipe Board CEM3,3 orific.,RE310S2 RS Components 728-8737 Light Control Mechanism
DC/DC converter,12 Vin,+/-5 Vout 100 mA 1 W RS Components 689-5179 Light Control Mechanism
2 SERA T8 blue moonlight fluorescent bulb 36 watts SERA Discontinued/Light isolated facility

DOWNLOAD MATERIALS LIST

References

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