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Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
JoVE Journal
Neuroscience
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JoVE Journal Neuroscience
Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
DOI:

13:40 min

December 16, 2010

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Chapters

  • 00:05Title
  • 00:41Introduction
  • 01:41Equipment Preparation
  • 03:20EEG Set-up
  • 07:27Gaze Tracking Set-up
  • 09:11Playing the Computer Game During Data Acquisition
  • 12:47Representative Results
  • 13:23Conclusion

Summary

Automatic Translation

Procedures for recording high-density EEG and gaze data during computer game-based cognitive tasks are described. Using a video game to present cognitive tasks enhances ecological validity without sacrificing experimental control.

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