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The HoneyComb Paradigm for Research on Collective Human Behavior
The HoneyComb Paradigm for Research on Collective Human Behavior
JoVE Journal
Behavior
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JoVE Journal Behavior
The HoneyComb Paradigm for Research on Collective Human Behavior

The HoneyComb Paradigm for Research on Collective Human Behavior

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06:48 min

January 19, 2019

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06:48 min
January 19, 2019

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Here, we present the computer-based, multi-agent game HoneyComb, which enables experimental investigations of collective human movement behavior via black-dot-avatars on a virtual 2D hexagonal playfield. Different experimental conditions, like variable incentives on goal fields or vision radius, can be set, and their effects on human movement behavior can be investigated.

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